Only bad designers blame their failings on the users. -- unknown
The general principle for complexity design is this: Think locally, act locally. -- Richard P. Gabriel & Ron Goldman, Mob Software: The Erotic Life of Code
Functional programming is like describing your problem to a mathematician. Imperative programming is like giving instructions to an idiot. -- arcus, #scheme on Freenode
The venerable master Qc Na was walking with his student, Anton. Hoping to prompt the master into a discussion, Anton said "Master, I have heard that objects are a very good thing - is this true?" Qc Na looked pityingly at his student and replied, "Foolish pupil - objects are merely a poor man's closures." Chastised, Anton took his leave from his master and returned to his cell, intent on studying closures. He carefully read the entire "Lambda: The Ultimate..." series of papers and its cousins, and implemented a small Scheme interpreter with a closure-based object system. He learned much, and looked forward to informing his master of his progress. On his next walk with Qc Na, Anton attempted to impress his master by saying "Master, I have diligently studied the matter, and now understand that objects are truly a poor man's closures." Qc Na responded by hitting Anton with his stick, saying "When will you learn? Closures are a poor man's object." At that moment, Anton became enlightened. -- Anton van Straaten (Na = Norman Adams, Qa = Christian Queinnec)
Give up control. You never really had it anyway. -- How to fail: 25 secrets learned through failure
A witty saying proves nothing -- Voltaire
The first step toward success is taken when you refuse to be a captive of the environment in which you first find yourself. ~Mark Caine
Don’t be afraid to give up the good to go for the great. ~John D. Rockefeller
If you can dream it, you can achieve it. –Zig Ziglar
The battles that count aren't the ones for gold medals. The struggles within yourself--the invisible battles inside all of us--that's where it's at. –Jesse Owens